Senior Sound Designer & Technical Sound Designer
for Arkane Studios Lyon
🔊 Crafting sonic experiences for video games
More details below ⏬
Union delegate for Printemps Ecologique
🌍 Advocacy for a better workplace and world
AAA immersive sim game
– Sound design and integration for all kinds of SFX
– Real time VO postprocess
– Work with programmers to develop amazing audio features
Article from A Sound Effect:
Designing Deathloop’s Grungy, Retro Sound
… you must understand the message from a street speaker at the same time as an NPC’s discussion while a nearby speaker is playing Frank Spicer’s songs and another NPC barks to warn that he has spotted you.
Detroit: Become Human
AAA Action-Adventure game
– Performance Capture audio recording
– Voice processing
– Localization management
– Foley&SFX recording and processing
– Dialog editing & mix for trailers
And before video games?
I worked in sound for series & shorts.
Old demo reel
I am also sound engineer for live shows!
Magoyond – Le Trianon (Paris)
Connect with me on Linkedin!