Senior Sound Designer & Technical Sound Designer
for Arkane Studios Lyon

🔊 Crafting sonic experiences for video games

More details below ⏬

I’m also:

Union delegate for Printemps Ecologique

🌍 Advocacy for a better workplace and world

Logo syndicat Printemps écoologique


Portfolio

Deathloop

Arkane Studios

AAA immersive sim game
– Sound design and integration for all kinds of SFX
– Real time VO postprocess
– Work with programmers to develop amazing audio features

Article from A Sound Effect:
Designing Deathloop’s Grungy, Retro Sound

… you must understand the message from a street speaker at the same time as an NPC’s discussion while a nearby speaker is playing Frank Spicer’s songs and another NPC barks to warn that he has spotted you.

Detroit: Become Human

Quantic Dream

AAA Action-Adventure game
– Performance Capture audio recording
– Voice processing
– Localization management
– Foley&SFX recording and processing
– Dialog editing & mix for trailers

And before video games?

I worked in sound for series & shorts.
Old demo reel

I am also sound engineer for live shows!
Magoyond – Le Trianon (Paris)

Connect with me on Linkedin!
https://www.linkedin.com/in/fabiengoury